- Nov 27, 2012
- Reaction score
According to some recent tests done by the AppleInsider publication, the iPhone 6 Plus seems to score better results in graphics performance when compared to the Samsung Galaxy Note 4. The publication says that despite sporting an "Octa Core" Application Processor option and an extremely high resolution display, the phablet falls flat in running GPU intensive apps and games when compared to Apple's iPhone 6 Plus.
Here are some essential parts from the report:
The first benchmarks showing off the actual performance users will get from the new Note 4 highlights that Samsung appears to be making the wrong engineering choices, and that the conventional wisdom about Samsung's advantages in operating its own chip design and fab are also wrong.
Samsung's own even-higher resolution Note 4 (or equally high resolution Galaxy S5 flagship) both turn in benchmarks far lower than Apple's new 6 Plus—and less than half that of last year's iPhone 5s. In terms of fps, the latest benchmarks show that Samsung's new Exynos-powered Note 4 drops down to 10.5 fps—almost half that of iPhone 6 Plus— in the same test.
However, even for a consumer device, Samsung appears to have picked the wrong screen resolution for Note 4, given the horsepower of its own Exynos 5 Octa Core Application Processor, or even Qualcomm's Snapdragon 805, which Samsung will use in most international markets.
Of course, at the same time there are also a variety of other Android devices with the same 1080p resolution as iPhone 6 Plus, and they don't score as well either. That's a fact we earlier blamed on Google's Android, particularly its shoddy implementation of OpenGL that squanders the capabilities of faster chips with more cores and more available RAM
Go ahead and read the entire piece for some more interesting details on this war of benchmark testing.